#ifndef _MYFONT_H_
#define _MYFONT_H_

// Local Includes

// System Includes
#if defined(_WIN32)
#else
#endif

// Forward Declarations
class MyContext;

class MyFont
{
  public:
    MyFont();
    ~MyFont();

    bool init( char* pChar, float *pCol );
    bool render( MyContext * pContext, char* pStr, int x, int y ) const;

  protected:

    unsigned int _dlID;
    float        _aColor[4];

};

#endif // _MYFONT_H_